The explosion has an explosive force of 4. ![]() If in the air, TNT falls roughly 77 blocks before exploding once it is ignited. ![]() When the countdown timer expires, the TNT explodes. Given these velocities, the TNT travels 0.166 blocks (or 6 block pixels) horizontally before it stops, given there is no block in the way. Once spawned, primed TNT is given a vertical velocity of 0.2 blocks per tick, and a horizontal velocity of 0.02 blocks per tick in a random direction. Its fuse lasts 40 redstone ticks (4 seconds/80 game ticks) if activated by redstone or fire, or a random number between 10 and 30 game ticks (0.5 to 1.5 seconds) if it is destroyed by another explosion. The new primed TNT is spawned at the center (+0.5,+0.5,+0.5) of where the TNT block was, like a cube with an edge length of 0.98. Once primed, TNT turns into an entity, which includes being affected by gravity. Two TNT blocks flank a trapped chest in one secret woodland mansion room. ![]() Nine TNT blocks occur naturally in each desert pyramid. Primed TNT cannot be broken as it is an entity, but it can be removed with the / kill command. TNT can be broken instantly with any tool, or without a tool.
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